{"id":2799,"date":"2020-10-03T13:42:15","date_gmt":"2020-10-03T11:42:15","guid":{"rendered":"http:\/\/www.final-memory.org\/?page_id=2799"},"modified":"2020-10-03T13:42:15","modified_gmt":"2020-10-03T11:42:15","slug":"snes2db9","status":"publish","type":"page","link":"https:\/\/www.final-memory.org\/?page_id=2799","title":{"rendered":"SNES2DB9"},"content":{"rendered":"<h2>SNES2DB9<\/h2>\n<p>(c) 2020 by Matthias Arndt &lt;<a href=\"mailto:marndt@asmsoftware.de\">marndt@asmsoftware.de<\/a>&gt;<\/p>\n<p>The MIT License applies. See LICENSE for details.<\/p>\n<h3>\nAbstract<\/h3>\n<p>SNES2DB9 is a software package to allow implementation of a converter to connect a SNES style gamepad with shift register to a system using the Atari DB9 joystick standard (Atari 2600, C64, Amiga, Atari ST, etc.)<\/p>\n<h3>\nFeatures<\/h3>\n<p>&#8211; reusable software control, independent of microcontroller and hardware<br \/>\n&#8211; configurable button mapping for fire, autofire and jump mapping<br \/>\n&#8211; sample implementation with Arduino Nano<br \/>\n&#8211; sample implementation with ATtiny84 microcontroller<br \/>\n&#8211; full user requirement and system requirement specifications<\/p>\n<h3>Download<\/h3>\n<p>Get the sources and additional information at the GitHub location:<br \/>\n<a href=\"https:\/\/github.com\/simonsunnyboy\/SNES2DB9\">https:\/\/github.com\/simonsunnyboy\/SNES2DB9<\/a><\/p>\n<p>&nbsp;<\/p>\n<div id=\"facebook_like\"><iframe src=\"http:\/\/www.facebook.com\/plugins\/like.php?href=https%3A%2F%2Fwww.final-memory.org%2F%3Fpage_id%3D2799&amp;layout=standard&amp;show_faces=true&amp;width=500&amp;action=like&amp;font=segoe+ui&amp;colorscheme=light&amp;height=80\" scrolling=\"no\" frameborder=\"0\" style=\"border:none; overflow:hidden; width:500px; height:80px;\" allowTransparency=\"true\"><\/iframe><\/div>","protected":false},"excerpt":{"rendered":"<p>SNES2DB9 (c) 2020 by Matthias Arndt &lt;marndt@asmsoftware.de&gt; The MIT License applies. See LICENSE for details. Abstract SNES2DB9 is a software package to allow implementation of a converter to connect a SNES style gamepad with shift register to a system using the Atari DB9 joystick standard (Atari 2600, C64, Amiga, Atari ST, etc.) Features &#8211; reusable &hellip; <a href=\"https:\/\/www.final-memory.org\/?page_id=2799\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;SNES2DB9&#8221;<\/span><\/a><\/p>\n","protected":false},"author":2,"featured_media":0,"parent":79,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"footnotes":""},"class_list":["post-2799","page","type-page","status-publish","hentry"],"_links":{"self":[{"href":"https:\/\/www.final-memory.org\/index.php?rest_route=\/wp\/v2\/pages\/2799","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.final-memory.org\/index.php?rest_route=\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/www.final-memory.org\/index.php?rest_route=\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/www.final-memory.org\/index.php?rest_route=\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.final-memory.org\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=2799"}],"version-history":[{"count":1,"href":"https:\/\/www.final-memory.org\/index.php?rest_route=\/wp\/v2\/pages\/2799\/revisions"}],"predecessor-version":[{"id":2800,"href":"https:\/\/www.final-memory.org\/index.php?rest_route=\/wp\/v2\/pages\/2799\/revisions\/2800"}],"up":[{"embeddable":true,"href":"https:\/\/www.final-memory.org\/index.php?rest_route=\/wp\/v2\/pages\/79"}],"wp:attachment":[{"href":"https:\/\/www.final-memory.org\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=2799"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}