{"id":2250,"date":"2012-01-18T19:44:58","date_gmt":"2012-01-18T17:44:58","guid":{"rendered":"http:\/\/www.final-memory.org\/?page_id=2250"},"modified":"2015-04-09T18:13:54","modified_gmt":"2015-04-09T16:13:54","slug":"paradizelib","status":"publish","type":"page","link":"https:\/\/www.final-memory.org\/?page_id=2250","title":{"rendered":"ParadizeLib"},"content":{"rendered":"<p><span style=\"font-family: arial, sans-serif; font-size: 15px; line-height: 18px;\">(c) 2009\/2012 by Matthias Arndt &lt;marndt@asmsoftware.de&gt;<\/span><\/p>\n<h3>About<\/h3>\n<p style=\"line-height: 1.25em; max-width: 64em; font-family: arial, sans-serif; font-size: 15px; background-color: #ffffff;\">ParadizeLib\u00a0is a small input and video abstraction framework for various SDL based targets. The idea is to integrate the differences in various SDL targets into a common API.<\/p>\n<p style=\"line-height: 1.25em; max-width: 64em; font-family: arial, sans-serif; font-size: 15px; background-color: #ffffff;\">A game or other multimedia application only links the ParadizeLib\u00a0for the current binary target beside libSDL and does not need to keep its own abstraction layer.<\/p>\n<p style=\"line-height: 1.25em; max-width: 64em; font-family: arial, sans-serif; font-size: 15px; background-color: #ffffff;\">The library provides abstraction for a digital joystick with up to 4 buttons, 3 other keys and a common mouse pointer interface.<\/p>\n<p style=\"line-height: 1.25em; max-width: 64em; font-family: arial, sans-serif; font-size: 15px; background-color: #ffffff;\">The project requires CMake (<a href=\"http:\/\/www.cmake.org\/\" target=\"_blank\">http:\/\/www.cmake.org\/<\/a>) to build.<\/p>\n<h3>Supported targets<\/h3>\n<ul>\n<li><span style=\"font-family: arial, sans-serif;\"><span style=\"font-size: 15px; line-height: 18px;\">GNU\/Linux<\/span><\/span><\/li>\n<li><span style=\"font-family: arial, sans-serif;\"><span style=\"font-size: 15px; line-height: 18px;\">GP2X Wiz<\/span><\/span><\/li>\n<li><span style=\"font-family: arial, sans-serif;\"><span style=\"font-size: 15px; line-height: 18px;\">(upcoming) GP2X Caanoo and Dingoo<\/span><\/span><\/li>\n<\/ul>\n<h3>Contact and source code repository<\/h3>\n<p style=\"line-height: 1.25em; max-width: 64em; font-family: arial, sans-serif; font-size: 15px; background-color: #ffffff;\">Initial code by Matthias Arndt &lt;marndt@asmsoftware.de&gt;<\/p>\n<p style=\"line-height: 1.25em; max-width: 64em; font-family: arial, sans-serif; font-size: 15px; background-color: #ffffff;\">See authors.txt in detail<\/p>\n<p style=\"line-height: 1.25em; max-width: 64em; font-family: arial, sans-serif; font-size: 15px; background-color: #ffffff;\">The ParadizeLib is opensource and licensed under the MIT License.<\/p>\n<p style=\"line-height: 1.25em; max-width: 64em; font-family: arial, sans-serif; font-size: 15px; background-color: #ffffff;\">The source code repository is hosted at GitHub.<\/p>\n<p style=\"line-height: 1.25em; max-width: 64em; font-family: arial, sans-serif; font-size: 15px; background-color: #ffffff;\">Project homepage: <a href=\"https:\/\/github.com\/simonsunnyboy\/paradizelib\" target=\"_blank\">https:\/\/github.com\/simonsunnyboy\/paradizelib<\/a><\/p>\n<p style=\"line-height: 1.25em; max-width: 64em; font-family: arial, sans-serif; font-size: 15px; background-color: #ffffff;\">\n<div id=\"facebook_like\"><iframe src=\"http:\/\/www.facebook.com\/plugins\/like.php?href=https%3A%2F%2Fwww.final-memory.org%2F%3Fpage_id%3D2250&amp;layout=standard&amp;show_faces=true&amp;width=500&amp;action=like&amp;font=segoe+ui&amp;colorscheme=light&amp;height=80\" scrolling=\"no\" frameborder=\"0\" style=\"border:none; overflow:hidden; width:500px; height:80px;\" allowTransparency=\"true\"><\/iframe><\/div>","protected":false},"excerpt":{"rendered":"<p>(c) 2009\/2012 by Matthias Arndt &lt;marndt@asmsoftware.de&gt; About ParadizeLib\u00a0is a small input and video abstraction framework for various SDL based targets. The idea is to integrate the differences in various SDL targets into a common API. A game or other multimedia application only links the ParadizeLib\u00a0for the current binary target beside libSDL and does not need &hellip; <a href=\"https:\/\/www.final-memory.org\/?page_id=2250\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;ParadizeLib&#8221;<\/span><\/a><\/p>\n","protected":false},"author":2,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"open","ping_status":"open","template":"","meta":{"footnotes":""},"class_list":["post-2250","page","type-page","status-publish","hentry"],"_links":{"self":[{"href":"https:\/\/www.final-memory.org\/index.php?rest_route=\/wp\/v2\/pages\/2250","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.final-memory.org\/index.php?rest_route=\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/www.final-memory.org\/index.php?rest_route=\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/www.final-memory.org\/index.php?rest_route=\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.final-memory.org\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=2250"}],"version-history":[{"count":5,"href":"https:\/\/www.final-memory.org\/index.php?rest_route=\/wp\/v2\/pages\/2250\/revisions"}],"predecessor-version":[{"id":2614,"href":"https:\/\/www.final-memory.org\/index.php?rest_route=\/wp\/v2\/pages\/2250\/revisions\/2614"}],"wp:attachment":[{"href":"https:\/\/www.final-memory.org\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=2250"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}